

#ifndef __C_GUI_IMAGE_H_INCLUDED__
#define __C_GUI_IMAGE_H_INCLUDED__

#include "IGUIImage.h"

namespace irr
{
    namespace gui
    {

        class CGUIImage : public IGUIImage
        {
        public:

            //! constructor
            CGUIImage(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle);

            //! destructor
            ~CGUIImage();

            //! sets an image
            virtual void setImage(video::ITexture* image);

            //! draws the element and its children
            virtual void draw();

            //! sets if the image should use its alpha channel to draw itself
            virtual void setUseAlphaChannel(bool use);

        private:

            video::ITexture* Texture;
            bool UseAlphaChannel;

        };


    } // end namespace gui
} // end namespace irr

#endif

